Age of Wulin - Presentation from the Gamescom

Do you have enough of those cheesy Japanese-RPGs where blond pretty boys falls every two minutes in arms? Then Age of Wulin could be the answer for you. Asia is not only Japan, who feels like for an authentic Chinese Middle Agesthat is characterized by Martial Artsshould not click away here...


Konfuzius says…
On the GC the boys and girls from Gpotato have also shown me Age of Wulin. The special thing about this game is that it will not be a MMORPG. Age of Wulin is something like a Martial Arts MMO.


The players will not be able to level up their characters with experience points, because there will be no levels in Age of WulinAlso no races or classes. Each player starts as an ordinary citizen in an alternative Chinese middle age, where Martial Arts are very important. Your goal is to become the best fighter in the world. To achieve this you concludes to one of many combat schools in Age of Wulin. The schools are partially inspired by real medieval buildings, for example, they have recreated the Shaolin temple one to one. Of course, every school teaches you a different style of fighting.




Have you joined a school, you practice the learned fighting techniques until their perfection. Because only through training you can improve your character. You can either practice your techniques on training dummies, or in a fight. Among other things you learn about water and to walk up walls. Also the meters high jumping is a part of it.


But beware, because the NPCs in your field of view can react very differently to you. Some people can not suffer, for example, if you jump around them. Also, your clothing is crucial, if you runs with your fine robes through the area, the merchants keep you for noble, but the farmers for a snop. Depending on how the NPCs are thinking over you, the quests are falling out. It may be that open up at the one or else new quests if you once convinced them of your abilities.


NPCs play in Age of Wulin a very special role, because if a player logs out from the game itself will be a NPC character. What at the moment is doing your character as NPC can vary widely. It may be that your character goes into your fighting school, where it practice its abilities or pursuing a profession and earn a little money, but it may also happen that another player stuns it and sold as a slave. Gpotato assured me that characters in NPC status can not be killed, and slavery also has no effect on the character.Once the player logs back in with his character, he can continue playing as normal, described to me. You can also buy your character freely so that it can be useful again as NPC for itself.




Of course there will be professions in Age of Wulin, and even quite unusual, like a lute player and "character illustrator" (the exact names of professions, I do not know yet). The practice of the profession is always connected to a mini-game. Thereby the player would get offered entertainment while he skills its professional skills. The video footage what has shown to me, has made the kind of mini-games a little like Fable. Of course, all professions fit into the Chinese setting and the most has also given like that really.


In Age of Wulin will be not only guilds, but also guild castles. The number of guild castles per server is limited to thirty-two. So too few to provide all the Guilds with them. Thereby the battles sould encourage to visit the castles and kept exciting. The castles can be specially edited from the guilds that currently keep it into its possession. Towers can be pulled up and training courses can be built. Of course, the editing options of the game are kept in the Chinese style.




Result
Age of Wulin impresses with its absolutely credible Chinese medieval setting. The whole world is made ​​very detailed. The developers have taken great effort to ensure that every animation and every building is unique in this game. But I liked the setting for the reason already, that it offers an alternative to the "bright stuff" which otherwise spills over to us from AsiaThe game has been made ​​very down to earth and tries very hard to give the players an authentic impression of the Chinese middle age. By this the game not refers on the history of China, but on the style of China in its middle age.


The meter high jumping, on walls and over water running, which get offered, also guarantes in addition to the training a little fun. And the NPCs react to such things, shows how much thought the developers have made of the game. In other words, it looks like the Chinese middle age but also acts as a Kung Fu movie. The gameplay of Age of Wulin breathes new life into the MMO genre and is thought out well. Who has gained interest in the game now, can pre-register at the Age of Wulin website for the beta of the game.


To the official website of Age of Wulin!





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What do you think about the MMO Age of Wulin?
Will you maybe play it?
Do you like the preview, the pictures and the trailer of it?
Tell me your opinions in the comments below please!


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